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Game Changers: Chasing Virtual Reality in Media and Connected Industries
Game Changers: Chasing Virtual Reality in Media and Connected Industries
RELEASE DATE
06-Feb-2015
06-Feb-2015
REGION
Europe
Europe
Research Code: 9817-00-D9-00-00
SKU: TE00052-EU-MR_00935
$500.00
In stock
SKU
TE00052-EU-MR_00935
Description
Oculus Rift caused a stir at the Consumer Electronics Show (CES) 2014 with its futuristic vision of virtual reality (VR) integrated into everyday life and its impressive head-tracking and optical technology. A year later, at CES 2015, a number of competitors have emerged.
Table of Contents
Game Changers: Chasing Virtual Reality in Media and Connected Industries
Popular Topics
Oculus Rift caused a stir at the Consumer Electronics Show (CES) 2014 with its futuristic vision of virtual reality (VR) integrated into everyday life and its impressive head-tracking and optical technology. A year later, at CES 2015, a number of competitors have emerged.
No Index | No |
---|---|
Podcast | No |
Author | Vijay Michalik |
Industries | Telecom |
WIP Number | 9817-00-D9-00-00 |
Is Prebook | No |