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IT, Computing and Communications Technology--Gamification Making Minds Playfully Innovate

IT, Computing and Communications Technology--Gamification Making Minds Playfully Innovate

RELEASE DATE
15-Jan-2016
REGION
Global
Research Code: D881-00-01-00-00
SKU: IT03168-GL-TA_19805
$950.00
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SKU
IT03168-GL-TA_19805
$950.00
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Description

This issue of IT, Computing and Communications Technology depicts the snapshot of the capabilities of gamification, new trending applications and key industry initiatives in this technology space. The study is focused on highlighting the impact of gamification solutions across various markets such as education, healthcare, and business enterprises. Eight innovative gamification solutions are profiled and the second section provides insights on global government initiatives, funding trends, and patents.

Keywords: Gamification, game mechanics, gamified sales, gamified healthcare, gamified enterprise, gamified training

This issue of IT, Computing and Communications Technology depicts the snapshot of the capabilities of gamification, new trending applications and key industry initiatives in this technology space. The study is focused on highlighting the impact of gamification solutions across various markets such as education, healthcare, and business enterprises. Eight innovative gamification solutions are profiled and the second section provides insights on global government initiatives, funding trends, and patents. Keywords: Gamification, game mechanics, gamified sales, gamified healthcare, gamified enterprise, gamified training
More Information
No Index No
Podcast No
Industries Information Technology
WIP Number D881-00-01-00-00
Is Prebook No
Ti Codes D881